"False"
Skip to content
printicon
Main menu hidden.
Staff photo Burcin Genis-Ergün

Burcin Genis-Ergün

Research in the field of hybrid and augmented environments, virtual embodiment, digital-physical boundary crossing and human-machine interaction (HMI) and cognition with a focus on AI.

Works as

Affiliation
Postdoctoral fellow at Department of Psychology
Location
Hus Y, Beteendevetarhuset, Vindarnas torg, Mediagränd 14 Umeå universitet, Beteendevetarhuset, 901 87 Umeå
GAME‐ON®'2024, Bahçeşehir University, Istanbul, Turkey, September 9-11, 2024
Geniş-Ergün, Burçin
IAR-ARDE/ 2nd International Architecture, Art and Design Symposium, Ankara, Turkey, October 18-20, 2023
Geniş-Ergün, Burçin
13th Beyond Humanism Conference (BHC), CRISES AND THE POSTHUMAN: Post- Trans- and Metahumanist Reflections on Contemporary Challenges,University of the Aegean, Mytilini, Lesvos, Greece – 3-7 July, 2023
Geniş-Ergün, Burçin; Sahiner, Rifat
Journal of Soft Computing and Artificial Intelligence, Malatya Mahmut Dirik 2023, Vol. 4, (2) : 80-92
Geniş-Ergün, Burçin; Şahiner, Rıfat
7th International Communication Days. Communications Education in the Digital Age.  Symposium: Abstracts Book : 93-93
Geniş-Ergün, Burçin
International SANAD Congress 1: [Uluslararası SANAD Kongresi 1] : 277-284
Geniş-Ergün, Burçin; Sürmeli, Kader

Research groups

Group member

My previous teaching areas include Immersive experience design, Design thinking, Human-centric design, Contemporary game engines, Interaction design theory and application, Human-Machine Interface, Immersive VR environment design, Game mechanics, Multi-dimensional design, Digital art and aesthetics and various grad supervisions and design workshops for kids and adults at various age groups.