"False"
Skip to content
printicon
Main menu hidden.

Reinforce peer Education Programme Leadership, Action, Youth: promoting grassroots sport through E-Learning educational training success and social inclusion with academic preparation (Re-PLAY 2.0)

Research project

Re-PLAY 2.0 General Objective are as follows: promote a high-quality mentoring programme between sport universities students and young volunteer coaches of grassroots sport organizations that work with young people and children coming from disadvantaged and less active groups, enhancing their capacity to promote social inclusion through grassroots sport. The project will contribute to strengthening both sports education and sports practices through a mutual exchange.

Head of project

Inger Eliasson
Associate professor
E-mail
Email

Project overview

Project period:

2021-01-01 2023-12-31

Funding

Erasmus+ Sport 2020. Collaborative Partnership.

Participating departments and units at Umeå University

Department of Education, Department of Psychology

Research area

Sports and fitness sciences
  • Project members
    Louise Davis
    Associate professor
    E-mail
    Email

    External project members

    Seven organisations from five countries participate in the project
    SPORT CLUBS: Margherita Sport e Vita Basket (MSV), Italy, Big Bang Ballers (BBB), France.
    NGO: Fare Network (FARE), Belgium and GEA, Italy.
    SPORT FEDERATION: Unió de Federacions Esportives de Catalunya, Spain. UNIVERSITIES: Umeå university, Sweden, University of Belgrade, Serbia & University Institute of Maia, ISMAI, Portugal.

    Coordinator for the EU-project Re-PLAY 2.0
    Mr. Spartaco Grieco, Associazione Sportiva Dilettantistica Margherita Sport e Vita Basket.

Project description

The five main objectives are:

  1. Strengthening high quality skills of young volunteer coaches of grassroots sports organizations to promote social inclusion and equal opportunities through sport for young people and children from disadvantaged groups.

  2. Transfer the high-quality approach of dual career and the methodology of mentoring to increase capabilities of youth in sport education and engagement in promoting sport as a tool of social inclusion.

  3. Increase capacity of grassroots sport to promote values, inclusion and engagement of young people and children from disadvantaged and less active groups, that otherwise would be excluded from the sport practice and opportunities of wellbeing and education through sport.

  4. Promoting and encouraging a stronger European cooperation among grassroots sport organizations and sport universities to further enhance the role of sport and physical activity as a tool of inclusion and wellbeing for all kids and youngsters in Europe, whatever their social, cultural, physical background.

  5. Enhance sustainability and further valorisation of effective Erasmus+ Sport actions and outputs, promoting innovative synergies and wider their impacts and transferability beyond the conclusion of the funded projects.

Project description

The project begins with a survey to examine the development needs of young coaches. Based on the results of the questionnaire study, focus group interviews and previous research, a qualitative mentoring program and an online platform for mentor training are designed. University students from coaching programs at universities in five countries completes the mentorship program together with coaches in non-profit sports associations for a three-month period. Digital storytelling on mentors and mentees will be used to evaluate the results of the program.

Results

Re-PLAY 2.0 Mentoring program for young sport coaches

Re-PLAY User Manual

Report Survey Re-PLAY 2.0

International website for the mentorship project for young coaches

https://projectreplay.eu/?fbclid=IwAR0Idrji6ZchbwCWCLwFpAIECZxSSU37ZLG8gBZklcaPFA2l0dgsgwgYyFY

Latest update: 2022-10-12