Spin-off awarded for industry grade physics in Unreal Engine
NEWS
Algoryx has been awarded a MegaGrant from Epic Games for implementation of industry grade physics simulation in Unreal Engine.
Text: Mikael Hansson
Founders of Algoryx Simulations, Martin Servin, Claude Lacoursière, Kenneth Bodin and Anders Backman.
ImageJohanna Liljedahl
The grant amounts to $100k and will co-fund Algoryx’ integration of AGX Dynamics into Unreal, now with particular focus on combining high performance realtime graphics with high fidelity physics simulation. AGX Dynamics is a software development kit for modeling and simulation of mechanical systems with contacts and friction.
Epic Games just released a first look at Unreal Engine 5. One of the goals in this next generation is to achieve photorealism on par with movie CG and real life, and put it within practical reach of development teams of all sizes.
$100 million Epic MegaGrants program
To achieve this the company has launched a $100 million Epic MegaGrants program to further ignite creativity and technological advancement. It is within this program Algoryx has been funded.
“Through Epic MegaGrants we’re supporting developers and tool creators at an unprecedented level, empowering talented teams and individuals to more easily realize their artistic and technical ambitions,” Marc Petit, General Manager, Unreal Engine, says on the Epic Games web.
Ultra realistic graphics and physics
Algoryx develops simulation software for motion dynamics of vehicles, ships, robots and much more. The customers use the software to train machine operators, to make engineering work more efficient and creative, and to develop AI and machine learning solutions. Algoryx’ software for real-time physics simulation is world leading and many of the customers are the world’s most well-known corporations and brands.
The combination of AGX Dynamics and Unreal Engine will result in both ultra realistic graphics and physics, and the platform is a game changer for synthesizing data for machine learning.
”This means that we need more employees who are good at graphics programming, as we now can get close to photo realism,” says Kenneth Bodin, CEO of Algoryx.