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Syllabus:

Video games and learning I, 7.5 Credits

The course is discontinued from 2021-06-09

Swedish name: Datorspel och lärande I

This syllabus is valid: 2008-08-18 and until further notice

Course code: 6IT031

Credit points: 7.5

Education level: First cycle

Main Field of Study and progress level: No main field: First cycle, in-depth level of the course cannot be classified

Grading scale: Pass with distinction, Pass, Fail

Responsible department: Department of Applied Educational Science

Required Knowledge

General entry requirements

Literature

  • Valid from: 2011 week 3

    Gee James Paul
    What video games have to teach us about learning and literacy
    Rev. and updated ed. : New York : Palgrave Macmillan : 2007 : 249 s. :
    ISBN: 1-4039-8453-0 (hft)
    Mandatory
    Search the University Library catalogue

    Att leva i World of Warcraft : tio ungdomars tankar och erfarenheter
    Linderoth Jonas, Bennerstedt Ulrika
    Stockholm : Medierådet : 2007 : 80 s. :
    Mandatory

    Kafai Yasmin B.
    Beyond Barbie and Mortal Kombat : new perspectives on gender and gaming
    Cambridge, Mass. : MIT Press : 2008 : xxv, 371 s., [16] p. of plates :
    ISBN: 978-0-262-11319-9 (inb.)
    Mandatory
    Search the University Library catalogue

  • Valid from: 2008 week 34

    Gee James Paul
    What video games have to teach us about learning and literacy
    Rev. and updated ed. : New York : Palgrave Macmillan : 2007 : 249 s. :
    ISBN: 1-4039-8453-0 (hft)
    Search the University Library catalogue

    Graner Ray Sheri.
    Gender inclusive game design : expanding the market
    Hingham, Mass. : Charles River Media : cop. 2004. : 193 s. :
    ISBN: 1-58450-239-8
    Search the University Library catalogue

    Att leva i World of Warcraft : tio ungdomars tankar och erfarenheter
    Linderoth Jonas, Bennerstedt Ulrika
    Stockholm : Medierådet : 2007 : 80 s. :