Established by: Faculty Board of Science and Technology, 2021-06-03
Contents
The course provides introductions to relevant technologies and techniques for prototyping experiences with interactive technologies. It provides practical experience with techniques and approaches to making, exploring and communicating experiences with interactive systems, and introduces different technological aspects of interactive systems.
Expected learning outcomes
Upon successful completion of the course the students should be able to:
Knowledge and understanding
Describe basic components of interactive systems.
Explain how relevant interaction technologies work in principle.
Describe basic elements of experience prototypes.
Competence and skills
Use prototype methodology for development and evaluation of interactive experiences.
Demonstrate the ability to independently create opportunities for experiences with interactive systems.
Judgement and approach
Evaluate experience prototypes with regard to the behavior of technological elements of interactive systems.
Reflect on the role of experience prototypes in the interaction design process.
Reflect on aesthetics of interaction in experience prototypes.
Evaluate experience prototypes on aspects of sustainability and inclusivity.
Required Knowledge
A Bachelor's degree or equivalent first-cycle qualification comprising of at least 180 ECTS or a corresponding qualification from an internationally recognized university. Specific entry requirements are: 60 ECTS credits in the field of Design. Student must have passed previous master courses in the Interaction Design programme at Umeå Institute of Design or the equivalent. Proficiency in English equivalent to Swedish upper secondary course English B/6.
Form of instruction
The course consists of lectures, practical exercises and tutorials. Since the tutoring is of an examining nature, all sections of the course where tutoring is involved are obligatory.
Examination modes
Examination is based on the submission of results from individual assignments. In order to pass the entire course, all of the various exercises and obligatory assignments must be completed, submitted and approved. On each assignment and section and for the course as a whole, one of the grades Fail (U) or Pass (G) is given.
Deviations from the course syllabus examination form can be made for a student who has a decision on pedagogical support due to disability. Individual adaptation of the examination form should be considered based on the student's needs. The examination form is adapted within the framework of the expected syllabus of the course syllabus. At the request of the student, the course responsible teacher, in consultation with the examiner, must promptly decide on the adapted examination form. The decision must then be communicated to the student.
For students who have not obtained the grade Pass, other examination sessions will be arranged. A student who for two consecutive examinations for the same course or sub-course has not been passed, has the right to have another examiner appointed, if there are no special reasons against this (Higher Education Ordinance chapter 6, 22 §). The request for a new examiner shall be made in writing to the Head of Department at Umeå Institute of Design.
ACADEMIC CREDIT TRANSFER Students have the right to request that previous studies, or equivalent knowledge and skills acquired in a professional, work-related capacity, be validated and transferred into credits on an equivalent course or programme at Umeå University. Applications for credit transfer should be addressed to Student Services/Degree Evaluation Office. More information can be found at the Umeå University student web site (www.student.umu.se/english) and in Chapter 6 of the Higher Education Ordinance. Appeals may be made to the Higher Education Appeals Board (ÖNH) against a decision by the university not to approve an application for credit transfer (Higher Education Ordinance, Chapter 12), even in cases where only a part of the application has been rejected.
Experience prototyping (pp. 424433) Buchenau M, Suri J. F. Presented at the Designing Interactive Systems, New York, New York, USA: ACM Press : 2000 : http://doi.org/10.1145/347642.347802
Handbook of human-computer interaction Helander Martin, Landauer Thomas K., Prabhu Prasad V. 2., completely rev. ed. : Amsterdam : Elsevier : cop. 1997 : xix, 1582 s. : ISBN: 0444818626 Search the University Library catalogue
The anatomy of prototypes Lim Y.-K, Stolterman E, Tenenberg J ACM Transactions on Computer-Human Interaction, 15(2), 127. : 2008 : http://doi.org/10.1145/1375761.1375762